Jason Eppink's Catalogue of Creative Triumphs

VR That Doesn’t Suck was a one-day pop up exhibition of actually good VR experiences. There were zero VR experiences in the exhibition. This was only revealed to attendees when they walked in the door. Free booze and snacks were offered as consolation, so it turned into a sweet party.

Exhibition History
Press
Credits

Quality Arbiter

Thanks
Nat Roe

It All Sucks
by Yoav Erez


CURATORIAL STATEMENT:

The promise of virtual reality is one of boundless worlds, unparalleled immersion, and nothing less than the ushering in of a more empathetic world. Despite the hype, the VR landscape is littered with half-assed 360-degree films, rushed brand tie-ins, self-congratulatory poverty tourism, and the same three uninspiring games made over and over. But that doesn’t mean our revolutionary empathy machine has failed. Does it?

VR That Doesn’t Suck is a comprehensive gathering of every single virtual reality experience that doesn’t disappoint or underwhelm, packed into a gallery for one evening only. Each VR experience on display was hand-selected for its ability to completely fulfill the promise of VR: transformative, world-changing, immersive experiences that upend the moving image tradition and represent a monumental shift in how we understand the world...and ourselves.


A NOTE TO MY FRIENDS AND COLLEAGUES WHO MAKE VR:

I think what you do is cool and interesting and not sucky. This isn’t about you; it’s about hype and expectations and the regularly unfulfilled promises of technology. I hope you take my joke in good fun. Please grab a drink and stay for a minute. There are some cool people here.

Available in the following departments: Curations, Other Benevolent Mischief