Jason Eppink's Catalogue of Creative Triumphs

Pong, But… is a WarioWare-style adaptation of Atari’s 1972 classic arcade game Pong. On each serve, players encounter a randomly-chosen variation of Pong. Variations can include shrinking paddles, fading balls, inverted input, and changed bounce behaviors. The core challenge of the game is to quickly understand the variation and adapt your gameplay accordingly.

Players have lovingly dubbed the game Rage Pong and Troll Pong.

Pong, But… was developed for a p5.js beginner creative coding class aimed at games and animation students. It is designed as a collaborative culminating project that reinforces students’ understanding of classes and inheritance.

It is also, I think, a pretty good game! You can play a version here!

Materials

Pong, But... on GitHub (Javascript and Arduino)
Exhibition History
Credits

Adapter

Variators
Elmhurst University Digital Media students

Available in the following departments: Contraptions, Interactive Experiences
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 United StatesLicensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 United States